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DragonDice Copyright (c) 2019-2020 Thomas Chust <chust@web.de>

Licensed under the Apache License, Version 2.0 (the "License"); you may
not use this file except in compliance with the License.  You may obtain
a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
License for the specific language governing permissions and limitations
under the License.

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FSharp.Core Copyright (c) Microsoft Corporation. All rights reserved.
Newtonsoft.Json Copyright (c) 2007 James Newton-King

The MIT License (MIT) Permission is hereby granted, free of charge, to
any person obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:

The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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System Reference Document 5.1 Copyright 2016 Wizards of the Coast, Inc.

This material is being released using the Open Gaming License Version
1.0a and you should read and understand the terms of that license before
using this material.

The terms of the Open Gaming License Version 1.0a are as follows:

OPEN GAME LICENSE Version 1.0a

The following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.

1. Definitions: (a) "Contributors" means the copyright and/or trademark
owners who have contributed Open Game Content; (b) "Derivative Material"
means copyrighted material including de rivative works and translations
(including into other computer languages), potation, modification,
correction, addition, extension, upgrade, improvement, compilation,
abridgment or other form in which an existing work may be recast,
transformed or adapted; (c) "Distribute" means to reproduce, license,
rent, lease, sell, broadcast, publicly display, transmit or otherwise
distribute; (d) "Open Game Content" means the game mechanic and includes
the methods, procedures, processes and routines to the extent such
content does not embody the Product Identity and is an enhancement over
the prior art and any additional content clearly identified as Open Game
Content by the Contributor, and means any work covered by this License,
including translations and derivative w orks under copyright law, but
specifically excludes Product Identity.  (e) "Product Identity" means
product and product line names, logos and identifying marks including
trade dress; artifacts; creatures characters; stories, storylines, plots,
thematic elem ents, dialogue, incidents, language, artwork, symbols,
designs, depictions, likenesses, formats, poses, concepts, themes and
graphic, photographic and other visual or audio representations; names
and descriptions of characters, spells, enchantments, person alities,
teams, personas, likenesses and special abilities; places, locations,
environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other trademark
or registered trademark clearly ide ntified as Product identity by the
owner of the Product Identity, and which specifically excludes the Open
Game Content; (f) "Trademark" means the logos, names, mark, sign, motto,
designs that are used by a Contributor to identify itself or its products
or the associated products contributed to the Open Game License by the
Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy,
edit, format, modify, translate and otherwise create Derivative Material
of Open Game Content.  (h) "You" or "Your" means the licensee in terms
of this agreement.

2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only be Used
under and in terms of this License. You must affix such a notice to any
Open Game Content that you Use. No terms may be added to or subtracted
from this License except as described by the License itself. No other
terms or conditions may be applied to any Open Game Content distributed
using this License.

3. Offer and Acceptance: By Using the Open Game Content You indicate
Your acceptance of the terms of this License.

4. Grant and Consideration: In consideration for agreeing to use this
License, the Contributors grant You a perpetual, worldwide, royalty-free,
non-exclusive license with the exact terms of this License to Use,
the Open Game Content.

5. Representation of Authority to Contribute: If You are contributing
original material as Open Game Content, You represent that Your
Contributions are Your original creation a nd/or You have sufficient
rights to grant the rights conveyed by this License.

6. Notice of License Copyright: You must update the COPYRIGHT NOTICE
portion of this License to include the exact text of the COPYRIGHT NOTICE
of any Open Game Content You are copying, modifying or distributing,
and You must add the title, the copyright date, and the copyright
holder's name to the COPYRIGHT NOTICE of any original Open Game Content
you Distribute.

7. Use of Product Identity: You agree not to Use any Product Identity,
including as an indication as to compatibility, except as expressly
licensed in another, independent Agreement with the owner of each element
of that Product Identity. You agree not to indicate compatibility or
co-adaptability with any Trademark or Registered Trademark in conjunction
with a work containing Open Game Content except as expressly licensed
in another, independent Agreement with the owner of such Trademark or
Registered Trade mark. The use of any Product Identity in Open Game
Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content
shall retain all rights, title and interest in and to that Product
Identity.

8. Identification: If you distribute Open Game Content You must clearly
indicate which portions of the work that you are distributing are Open
Game Content.

9. Updating the License: Wizards or its designated Agents may publish
updated ve rsions of this License. You may use any authorized version
of this License to copy, modify and distribute any Open Game Content
originally distributed under any version of this License.

10. Copy of this License: You MUST include a copy of this License wi th
every copy of the Open Game Content You Distribute.

11. Use of Contributor Credits: You may not market or advertise the Open
Game Content using the name of any Contributor unless You have written
permission from the Contributor to do so.

12. Inability to Comply: If it is impossible for You to comply with any
of the terms of this License with respect to some or all of the Open
Game Content due to statute, judicial order, or governmental regulation
then You may not Use any Open Game Material so affected.

13. Termination: This License will terminate automatically if You fail
to comply with all terms herein and fail to cure such breach within 30
days of becoming aware of the breach. All sublicenses shall survive the
termination of this License.

14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.

15. COPYRIGHT NOTICE Open Game License v1.0a Copyright 2000, Wizards of
the Coast, LLC.

System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.;
Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson,
Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims,
and Steve Townshend, based on original mat erial by E. Gary Gygax and
Dave Arneson.